top of page



QWER is an exparimental 2D action game where the main control method to move the player is using the QWER Keys on the keyboard to boost the player in a certain direction. My goal was to challenge myself in Unity 2D and create an incredibly stylized and unique expreinece. I took inspiration from one of my favorite flash games, Bloons 2, and created a game all about pin-point presision and enviornmental challenge.

To complete a leve, the player must hit a certain amount of blue squares on the map, the amount indicated by the circular bar on the player. Every time the player hits a white tile, it becomes angry, then begins to move towarsd the center of the screen. If it touches the middle, a portion of health will be lost. They must escape the circle before the corruption takes over the screen, causing a game over.


  • Create a uniqe and stylized 2D experience

  • Working in a short 2 week time limit to present to my class

  • Perfecting the "boost" controls used by the player

bottom of page